The Play Lab 🔬
During my free time I experiment with things unknown, envision things that yet to be seen. This is a collection of things straight out of the lab.
Game Jam Entry
Second game created under a week. This one took #1 place in the game jam competition. A spin on asteroids.
My first video game, created in a week without any prior experience in game-dev. Help little capsule guy move his things down the truck!
Figma Styles 2.0
Inspired by Material Shader Editor of Unreal Engine 4, I conceptualize and explore the future of the design tools in this video prototype.
A re-design concept & prototype of MagicaVoxel tool. I used MagicaVoxel for my first video game, and dissatisfied with the User Experience, I conceptualized it in different perspective.
Figma Visual Scripting
What if the Code tab in Figma actually gave you the ability to code and do complex prototypes?
Animated prototype of LOOOOP game that I designed in a day to help myself with development of the game. Check it out in Figma!
An Unreal Engine 4 render using Mega Scans assets and quick setup of materials for the walls to reflect lighting off.
Star Wars: The Outer Rim Animation
An Unreal Engine 4 animation render made in 2 days a fun project to learn UE4 Sequencer.
iOS 15 Button
A little animation experiment inside of Figma, creating a new style for the button.
CURUN: The Cube World Runner
Mobile game done with my Unity developer friend. I financed the development and provided art / UX direction. Game is not available anymore but you can see the pictures on APKPURE.com